National Repository of Grey Literature 3 records found  Search took 0.01 seconds. 
Editor for Traffic Simulator
Malaník, Michal ; Snášelová, Petra (referee) ; Rozman, Jaroslav (advisor)
The aim of this work is to create an editor of intersections with a graphical user interface for Brno traffic simulator. As an input of the editor is used file of geographic data, which is downloaded from the freely available database of server OpenStreetMap. At first are in downloaded geographic data detected intersections. The detection is performed using a detector, which was also created within this work. Editor then allows to edit the intersections to be as much as possible accurate. This process involves modeling the number of lanes, layout and types of traffic lights and also traffic detectors and many other real-world objects. The edited data are then made available in the form of an output file in XML format and are hereby provided for the traffic simulator.
Editor for City Traffic Simulator
Mariani, Juraj ; Janoušek, Vladimír (referee) ; Rozman, Jaroslav (advisor)
This thesis looks into modification of geographical data from the OpenStreetMap database represented in an XML format. The software serves mainly for editing traffic signals and road properties, e.g. the speed limit or the number of available lanes. I solved the selected problem by extracting relevant input data and by subsequent intersection detection. The apperance and properties of roads and intersections can be modified at will in a graphical user interface. The created software is aimed to enable modification of road and intersection features by easy-to-use and intuitive controls, without the need to remember feature names and format. The output data are stored back to a file in an XML format and are compatible with city traffic simulators working with OSM data.
Editor for Traffic Simulator
Malaník, Michal ; Snášelová, Petra (referee) ; Rozman, Jaroslav (advisor)
The aim of this work is to create an editor of intersections with a graphical user interface for Brno traffic simulator. As an input of the editor is used file of geographic data, which is downloaded from the freely available database of server OpenStreetMap. At first are in downloaded geographic data detected intersections. The detection is performed using a detector, which was also created within this work. Editor then allows to edit the intersections to be as much as possible accurate. This process involves modeling the number of lanes, layout and types of traffic lights and also traffic detectors and many other real-world objects. The edited data are then made available in the form of an output file in XML format and are hereby provided for the traffic simulator.

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